Duration 1 hour/level. This spell functions like a fly spell, except you can fly at a speed of 40 feet (30 feet if wearing medium or heavy armor, or if carrying a medium or heavy load) with a bonus on Fly skill checks equal to half your caster level. This means you can cover 64 miles in an eight-hour period of flight (or 48 miles at a speed of 30 feet). Back to Main Page → 3.5e Open Game Content → System Reference Document → Spells Open Game Content ( place problems on the discussion page). As the overland flight spell, except as noted here. The Hypertext d20 SRD TM is owned by BoLS Interactive LLC . The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a .
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This means you can cover 64 miles in an eight-hour period of flight (or 48 miles at a speed of 30 feet). Back to Main Page → 3.5e Open Game Content → System Reference Document → Spells Open Game Content ( place problems on the discussion page). I have never seen a video explaining how to do overland travel in a role-playing game. Traveling across country is easy and fun.
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School transmutation; Level sorcerer/wizard 5 . Components: V, S . Range personal . Target you . Duration 1 hour/level .
airmail. airman. airmen. airplane overland.
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The duration of flight is in rounds, while overland flight lasts hours. Overland, for getting from place to place, measured in miles per hour or miles per day. Modes of Movement. While moving at the different movement scales, creatures generally walk, hustle, or run.
In my case I have a Celestial Armor (CL5) and a Celestial Shield (CL7) The armor lets me fly once per day (as the spell) and the shield gifes me feather fall once per day and because I have both I could use overland flight rather than fly. Do I use my caster level to determine the duration of those spells or the CL of the magic-items?
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1994 E7 Base 1955; Flight Hawk Base 1956; Golden Hawk Base 1956-1958. Doubtful - Overland. 16. Artikal - Friske. 17.